The last 4 months were full of challenges for each one of us including the fact that we were not even in the middle of the journey to the self-set destination.
We were working very hart to improve the quality of our game and teamwork. After discussing a lot we came to many conclusions. One of the main topics was our artstyle which wasn’t very consistent and not exactly what we were aiming for. So we decided to start from scratch and replace the assets and effects in the scenes. Even the character has a small level up and more dynamic animations and effects. Furthermore we have a final soundtrack for the very first level which blends in perfectly.
Now that we are satisfied with the aesthetics, we can proudly present our new visuals and continue working and bug fixing.